Game & Simulation Foundations (2024)

Other Florida CTE sets

Identify commonly used art and animation production tools in the game design industry.CTE-IT.912.8208110.1

  • 1

    Identify, categorize and discuss art and animation tools commonly used in game design.CTE-IT.912.8208110.1.1

Understand intellectual property rights, copyright laws and plagiarism as it applies to creative assets.CTE-IT.912.8208110.2

  • 2

    Understand intellectual property rights, copyright laws and plagiarism as it applies to creative assets.CTE-IT.912.8208110.2

Explain the importance of employability skill and entrepreneurship skills as it relates to game/simulation development.CTE-IT.912.8208110.3

  • 1

    Identify and demonstrate positive work behaviors needed to be employable.CTE-IT.912.8208110.3.1

  • 2

    Maintain a career portfolio to document knowledge, skills, and experience.CTE-IT.912.8208110.3.2

  • 3

    Evaluate and compare employment opportunities that match career goals.CTE-IT.912.8208110.3.3

  • 4

    Identify and exhibit traits for retaining employment.CTE-IT.912.8208110.3.4

Identify tools and software commonly used in game development.CTE-IT.912.8208110.4

  • 1

    Identify and discuss the popular game development tools currently used in the industry.CTE-IT.912.8208110.4.1

  • 2

    Identify and discuss popular gaming engines.CTE-IT.912.8208110.4.2

  • 3

    Identify and discuss popular world building tools.CTE-IT.912.8208110.4.3

Investigate career opportunities in the game industry.CTE-IT.912.8208110.5

  • 1

    Describe job requirements for a variety of occupations within the game development industry.CTE-IT.912.8208110.5.1

  • 2

    Identify current employment trends and career opportunities in the game industry.CTE-IT.912.8208110.5.2

Demonstrate research and information fluency.CTE-IT.912.8208110.6

  • 1

    Play games to research and collect game play data.CTE-IT.912.8208110.6.1

  • 2

    Evaluate, analyze and document game styles and playability.CTE-IT.912.8208110.6.2

  • 3

    Determine the dramatic elements in games, including kinds of fun, player types and nonlinear storytelling.CTE-IT.912.8208110.6.3

Demonstrate an understanding of the techniques used to evaluate game mechanics, game play, flow, and game design.CTE-IT.912.8208110.7

  • 1

    Test and analyze games to determine the quality of rules, interfaces, navigation, performance, play, artistry and longevity in design and structure.CTE-IT.912.8208110.7.1

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    Research and evaluate the game analysis techniques used by the video game industry.CTE-IT.912.8208110.7.2

  • 3

    Identify the key elements in a game and make intelligent judgments about whether the game succeeded or failed in its objectives.CTE-IT.912.8208110.7.3

  • 4

    Evaluate professional reviews and write a critical analysis of a current video game.CTE-IT.912.8208110.7.4

Explore the methods used to create and sustain player immersion.CTE-IT.912.8208110.8

  • 1

    Research and define the term “player immersion”.CTE-IT.912.8208110.8.1

  • 2

    Explore and explain the factors that create player immersion in a game.CTE-IT.912.8208110.8.2

  • 3

    Examine popular games and explain the methods each game uses to increase player immersion.CTE-IT.912.8208110.8.3

Describe the game development life cycle.CTE-IT.912.8208110.9

  • 1

    Identify steps in the pre-production process including the proof of concept and market research.CTE-IT.912.8208110.9.1

  • 2

    Describe the iterative prototyping process – Alpha, Beta, RTM.CTE-IT.912.8208110.9.2

  • 3

    Determine platform, technology and scripting requirements.CTE-IT.912.8208110.9.3

  • 4

    Implement techniques of scenario development, levels, and missions.CTE-IT.912.8208110.9.4

  • 5

    Discuss game testing requirements and methods.CTE-IT.912.8208110.9.5

  • 6

    Identify and describe maintenance, upgrade and sequel issues.CTE-IT.912.8208110.9.6

Demonstrate the professional level of written and oral communication required in the game development industry.CTE-IT.912.8208110.10

  • 1

    Use listening, speaking, telecommunication and nonverbal skills and strategies to communicate effectively with supervisors, co-workers, and customers.CTE-IT.912.8208110.10.1

  • 2

    Organize ideas and communicate oral and written messages appropriate for the game development industry environment.CTE-IT.912.8208110.10.2

Understand the core tasks and challenges that face a video game design team.CTE-IT.912.8208110.11

  • 1

    Identify and define the roles and responsibilities of team members on a video game design team.CTE-IT.912.8208110.11.1

  • 2

    Explore and discuss methods of communications and scheduling for design teams.CTE-IT.912.8208110.11.2

Demonstrate leadership and teamwork skills needed, as it relates to game/simulation development, to accomplish team goals and objectives.CTE-IT.912.8208110.12

  • 1

    Employ leadership skills to accomplish organizational goals and objectives.CTE-IT.912.8208110.12.1

  • 2

    Establish and maintain effective working relationships with others in order to accomplish objectives and tasks.CTE-IT.912.8208110.12.2

  • 3

    Conduct and participate in meetings to accomplish work tasks.CTE-IT.912.8208110.12.3

  • 4

    Employ mentoring skills to inspire and teach others.CTE-IT.912.8208110.12.4

Frequently asked questions

What grade levels do these standards cover?
Grade 9, Grade 10, Grade 11, and Grade 12
Where can I read the official document?
Game & Simulation Foundations

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