EnergyPS3
- A.
Definitions of EnergyPS3.A
- A.
Identify the source of energy that causes an increase in the temperature of an object (e.g., Sun, stove, flame, light bulb).1.PS3.A
- A.
Waves and Their Applications in technologies for Information TransferPS4
- A.
Wave PropertiesPS4.A
- A.
Plan and conduct investigations to provide evidence that vibrating materials can make sound and that sound can make materials vibrate.1.PS4.A
- A.
- C.
Information Technologies and InstrumentationPS4.C
- C.
Use tools and materials to design and build a device that uses light or sound to solve the problem of communicating over a distance.1.PS4.C
- C.
From Molecules to Organisms: Structure and ProcessesLS1
- A.
Structure and FunctionLS1.A
- A.
Use materials to design a solution to a human problem by mimicking how plants and/or animals use their external parts to help them survive, grow, and meet their needs.1.LS1.A
- A.
Heredity: Inheritance and Variation of TraitsLS3
- A.
Inheritance of TraitsLS3.A
- A.
Make observations to construct an evidence based account that young plants and animals are like, but not exactly like, their parents.1.LS3.A
- A.
Earth's Place in the UniverseESS1
- A.
The Universe and its StarsESS1.A
- a.
Describe the presence of the Sun, Moon, and stars in the sky over time.1.ESS1.A.a
- b.
Use observations of the sun, moon, and stars to describe patterns that can be predicted.1.ESS1.A.b
- a.
Earth's SystemsESS2
- D.
Weather and ClimateESS2.D
- D.
Identify patterns indicating relationships between bserved weather data and weather phenomena (e.g., temperature and types of precipitation, clouds and amounts of precipitation).1.ESS2.D
- D.
Engineering DesignETS1
- A.
Defining and Delimiting Engineering ProblemsETS1.A
- A.
Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.1.ETS1.A
- A.
- B.
Developing Possible SolutionsETS1.B
- B.
Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.1.ETS1.B
- B.
- C.
Optimizing the Solution ProcessETS1.C
- C.
Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.1.ETS1.C
- C.
Frequently asked questions
- What grade levels do these standards cover?
- Grade 1
- When were these standards adopted?
- 2016
- Where can I read the official document?
- Missouri Learning Standards: Science (K-5)
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