Computer Science: AP Computer Science Principles
Other Kentucky CTE sets
- Animal Science: High School (9-12)
- Computer Science: Computer Hardware and Software Maintenance
- Computer Science: Computer Literacy
- Computer Science: Computer Science
- Computer Science: Cyber Literacy 1
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- Computer Science: Game Design and Development Principles
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- Computer Science: Introduction to Digital Game Graphics
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- Media Arts: Introduction to Media Arts
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- Welding Technology: Cutting Processes and Lab
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- Computer Science: JAVA Programming I
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- Family and Consumer Sciences: Advanced Foods and Nutrition
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- Industrial Maintenance Technology: Applied Machining I (for Industrial Maint.)
- Industrial Maintenance Technology: Basic Troubleshooting
- Media Arts: Advanced Production Design
- Transportation Education: Automotive Maintenance and Light Repair Sections A, B, C, & D
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Other Kentucky CTE sets
- Animal Science: High School (9-12)
- Computer Science: Computer Hardware and Software Maintenance
- Computer Science: Computer Literacy
- Computer Science: Computer Science
- Computer Science: Cyber Literacy 1
- Computer Science: Cyber Literacy II
- Computer Science: Digital Literacy
- Computer Science: Game Design and Development Principles
- Computer Science: Help Desk Operations
- Computer Science: Introduction to Digital Game Graphics
- Computer Science: Introduction to Programming
- Education and Training: The Learner-Centered Classroom
- Education and Training: The Learning Community
- Engineering Technology: Engineering I
- Family and Consumer Sciences: FCS Essentials 200113 (2024)
- Family and Consumer Sciences: Principles of Hospitality 200610 (2024)
- Family and Consumer Sciences: Specialized Services in Hospitality 200641 (2024)
- Health Science: Emergency Procedures
- Health Science: Medical Math (2023)
- Health Science: Medical Terminology
- Health Science: Principles of Health Science
- Industrial Maintenance Technology: Blueprint Reading for Machinists
- Industrial Maintenance Technology: Fundamentals of Machine Tools - A (For Maintenance)
- Industrial Maintenance Technology: Maintaining Industrial Equipment
- Media Arts: Introduction to Media Arts
- Welding Technology: Blueprint Reading for Welding
- Welding Technology: Cutting Processes and Lab
- Welding Technology: Gas Metal Arc Welding and Lab
- Welding Technology: Shielded Metal Arc Welding (SMAW) and Lab
- Computer Science: Advanced 3D Game Development
- Computer Science: CIT 120: Computational Thinking
- Computer Science: Computational Thinking
- Computer Science: JAVA Programming I
- Computer Science: JAVA Programming II
- Computer Science: JavaScript
- Computer Science: Object-Oriented Programming I
- Computer Science: Object-Oriented Programming II
- Computer Science: Project-Based Programming
- Engineering Technology: Electrical/Electronics Engineering
- Engineering Technology: Engineering II
- Engineering Technology: Mechanical Engineering
- Family and Consumer Sciences: Advanced Foods and Nutrition
- Family and Consumer Sciences: Foods and Nutrition
- Health Science: Body Structures and Functions
- Industrial Maintenance Technology: Shop Management
- Media Arts: Two-Dimensional Media Design
- Welding Technology: GMAW Groove Lab
- Welding Technology: SMAW Open Groove Lab
- Business and Marketing Education: Personal Finance
- Computer Science: Management of Support Services
- Education and Training: Collaborative Clinical Experience
- Education and Training: Principles of Career & Technical Education
- Family and Consumer Sciences: Culinary Arts I
- Family and Consumer Sciences: Culinary Arts II
- Health Science: Medicaid Nurse Aide
- Industrial Maintenance Technology: Applied Machining I (for Industrial Maint.)
- Industrial Maintenance Technology: Basic Troubleshooting
- Media Arts: Advanced Production Design
- Transportation Education: Automotive Maintenance and Light Repair Sections A, B, C, & D
- Engineering Technology: Manufacturing Engineering
Use computing tools and techniques to create artifacts.APCS1
- 1
Use computing tools and techniques to create artifacts.APCS1
Collaborate in the creation of computational artifacts.APCS2
- 2
Collaborate in the creation of computational artifacts.APCS2
Analyze computational artifacts; use computing tools and techniques for creative expression. APCS3
- 3
Analyze computational artifacts; use computing tools and techniques for creative expression. APCS3
Use programming as a creative tool.APCS4
- 4
Use programming as a creative tool.APCS4
Describe the combination of abstractions used to represent data.APCS5
- 5
Describe the combination of abstractions used to represent data.APCS5
Explain how binary sequences are used to represent digital data. APSC6
- 6
Explain how binary sequences are used to represent digital data. APSC6
Develop an abstraction. APSC7
- 7
Develop an abstraction. APSC7
Use multiple levels of abstraction in computation. APCS8
- 8
Use multiple levels of abstraction in computation. APCS8
Use models and simulations to raise and answer questions. APCS9
- 9
Use models and simulations to raise and answer questions. APCS9
Use computers to process information to gain insight and knowledge. APSC10
- 10
Use computers to process information to gain insight and knowledge. APSC10
Collaborate when processing information to gain insight and knowledge. APCS11
- 11
Collaborate when processing information to gain insight and knowledge. APCS11
Communicate insight and knowledge gained from using computer programs to process information. APCS12
- 12.
Communicate insight and knowledge gained from using computer programs to process information. APCS12
Use computing to facilitate exploration and the discovery of connections in information. APCS13
- 13
Use computing to facilitate exploration and the discovery of connections in information. APCS13
Use large data sets to explore and discover information and knowledge. APCS14
- 14
Use large data sets to explore and discover information and knowledge. APCS14
Analyze the considerations involved in the computational manipulation of information.APCS15
- 15
Analyze the considerations involved in the computational manipulation of information.APCS15
Develop an algorithm designed to be implemented to run on a computer. APCS16
- 16
Develop an algorithm designed to be implemented to run on a computer. APCS16
Express an algorithm in a language. APCS17
- 17
Express an algorithm in a language. APCS17
Appropriately connect problems and potential algorithmic solutions.APCS18
- 18
Appropriately connect problems and potential algorithmic solutions.APCS18
Evaluate algorithms analytically and empiricallyAPCS19
- 19
Evaluate algorithms analytically and empiricallyAPCS19
Explain how programs implement algorithms.APCS20
- 20
Explain how programs implement algorithms.APCS20
Use abstraction to manage complexity in programs.APCS21
- 21
Use abstraction to manage complexity in programs.APCS21
Evaluate a program for correctness.APCS22
- 22
Evaluate a program for correctness.APCS22
Develop a correct program. APCS23
- 23
Develop a correct program. APCS23
Collaborate to solve a problem using programming. APCS24
- 24
Collaborate to solve a problem using programming. APCS24
Employ appropriate mathematical and logical concepts in programming. APCS25
- 25
Employ appropriate mathematical and logical concepts in programming. APCS25
Explain the abstractions in the Internet and how the Internet functions. APCS26
- 26
Explain the abstractions in the Internet and how the Internet functions. APCS26
Explain characteristics of the Internet and systems built on it.APCS27
- 27
Explain characteristics of the Internet and systems built on it.APCS27
Analyze how characteristics of the Internet and system built on it influence their use.APCS28
- 28
Analyze how characteristics of the Internet and system built on it influence their use.APCS28
Connect the concern of cybersecurity with the Internet and the systems built on it.APCS29
- 29
Connect the concern of cybersecurity with the Internet and the systems built on it.APCS29
Analyze how computing affects communication, interaction, and cognitionAPCS30
- 30
Analyze how computing affects communication, interaction, and cognitionAPCS30
Collaborate as part of a process that scales.APCS31
- 31
Collaborate as part of a process that scales.APCS31
Connect computing with innovations in other fields.APCS32
- 32
Connect computing with innovations in other fields.APCS32
Analyze the beneficial and harmful effects of computingAPCS33
- 33
Analyze the beneficial and harmful effects of computingAPCS33
Connect computing within economic, social, and cultural contextAPCS34
- 34
Connect computing within economic, social, and cultural contextAPCS34
Frequently asked questions
- What grade levels do these standards cover?
- Grade 9, Grade 10, Grade 11, Grade 12, and VOCATIONALTRAINING
- Where can I read the official document?
- Career and Technical Education Program of Studies High School 2022-2023
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More Kentucky CTE sets
CTE- Animal Science: High School (9-12)
- Computer Science: Computer Hardware and Software Maintenance
- Computer Science: Computer Literacy
- Computer Science: Computer Science
- Computer Science: Cyber Literacy 1
- Computer Science: Cyber Literacy II
- Computer Science: Digital Literacy
- Computer Science: Game Design and Development Principles
- Computer Science: Help Desk Operations
- Computer Science: Introduction to Digital Game Graphics
- Computer Science: Introduction to Programming
- Education and Training: The Learner-Centered Classroom
- Education and Training: The Learning Community
- Engineering Technology: Engineering I
- Family and Consumer Sciences: FCS Essentials 200113 (2024)
- Family and Consumer Sciences: Principles of Hospitality 200610 (2024)
- Family and Consumer Sciences: Specialized Services in Hospitality 200641 (2024)
- Health Science: Emergency Procedures
- Health Science: Medical Math (2023)
- Health Science: Medical Terminology
- Health Science: Principles of Health Science
- Industrial Maintenance Technology: Blueprint Reading for Machinists
- Industrial Maintenance Technology: Fundamentals of Machine Tools - A (For Maintenance)
- Industrial Maintenance Technology: Maintaining Industrial Equipment
- Media Arts: Introduction to Media Arts
- Welding Technology: Blueprint Reading for Welding
- Welding Technology: Cutting Processes and Lab
- Welding Technology: Gas Metal Arc Welding and Lab
- Welding Technology: Shielded Metal Arc Welding (SMAW) and Lab
- Computer Science: Advanced 3D Game Development
- Computer Science: CIT 120: Computational Thinking
- Computer Science: Computational Thinking
- Computer Science: JAVA Programming I
- Computer Science: JAVA Programming II
- Computer Science: JavaScript
- Computer Science: Object-Oriented Programming I
- Computer Science: Object-Oriented Programming II
- Computer Science: Project-Based Programming
- Engineering Technology: Electrical/Electronics Engineering
- Engineering Technology: Engineering II
- Engineering Technology: Mechanical Engineering
- Family and Consumer Sciences: Advanced Foods and Nutrition
- Family and Consumer Sciences: Foods and Nutrition
- Health Science: Body Structures and Functions
- Industrial Maintenance Technology: Shop Management
- Media Arts: Two-Dimensional Media Design
- Welding Technology: GMAW Groove Lab
- Welding Technology: SMAW Open Groove Lab
- Business and Marketing Education: Personal Finance
- Computer Science: Management of Support Services
- Education and Training: Collaborative Clinical Experience
- Education and Training: Principles of Career & Technical Education
- Family and Consumer Sciences: Culinary Arts I
- Family and Consumer Sciences: Culinary Arts II
- Health Science: Medicaid Nurse Aide
- Industrial Maintenance Technology: Applied Machining I (for Industrial Maint.)
- Industrial Maintenance Technology: Basic Troubleshooting
- Media Arts: Advanced Production Design
- Transportation Education: Automotive Maintenance and Light Repair Sections A, B, C, & D
- Engineering Technology: Manufacturing Engineering
Other Kentucky subjects
Kentucky- Alternate Assessment7 sets
- Arts and Humanities10 sets
- Career Studies1 set
- Early Learning Standards1 set
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