Computer Science: Advanced 3D Game Development
Other Kentucky CTE sets
- Animal Science: High School (9-12)
- Computer Science: AP Computer Science Principles
- Computer Science: Computer Hardware and Software Maintenance
- Computer Science: Computer Literacy
- Computer Science: Computer Science
- Computer Science: Cyber Literacy 1
- Computer Science: Cyber Literacy II
- Computer Science: Digital Literacy
- Computer Science: Game Design and Development Principles
- Computer Science: Help Desk Operations
- Computer Science: Introduction to Digital Game Graphics
- Computer Science: Introduction to Programming
- Education and Training: The Learner-Centered Classroom
- Education and Training: The Learning Community
- Engineering Technology: Engineering I
- Family and Consumer Sciences: FCS Essentials 200113 (2024)
- Family and Consumer Sciences: Principles of Hospitality 200610 (2024)
- Family and Consumer Sciences: Specialized Services in Hospitality 200641 (2024)
- Health Science: Emergency Procedures
- Health Science: Medical Math (2023)
- Health Science: Medical Terminology
- Health Science: Principles of Health Science
- Industrial Maintenance Technology: Blueprint Reading for Machinists
- Industrial Maintenance Technology: Fundamentals of Machine Tools - A (For Maintenance)
- Industrial Maintenance Technology: Maintaining Industrial Equipment
- Media Arts: Introduction to Media Arts
- Welding Technology: Blueprint Reading for Welding
- Welding Technology: Cutting Processes and Lab
- Welding Technology: Gas Metal Arc Welding and Lab
- Welding Technology: Shielded Metal Arc Welding (SMAW) and Lab
- Computer Science: CIT 120: Computational Thinking
- Computer Science: Computational Thinking
- Computer Science: JAVA Programming I
- Computer Science: JAVA Programming II
- Computer Science: JavaScript
- Computer Science: Object-Oriented Programming I
- Computer Science: Object-Oriented Programming II
- Computer Science: Project-Based Programming
- Engineering Technology: Electrical/Electronics Engineering
- Engineering Technology: Engineering II
- Engineering Technology: Mechanical Engineering
- Family and Consumer Sciences: Advanced Foods and Nutrition
- Family and Consumer Sciences: Foods and Nutrition
- Health Science: Body Structures and Functions
- Industrial Maintenance Technology: Shop Management
- Media Arts: Two-Dimensional Media Design
- Welding Technology: GMAW Groove Lab
- Welding Technology: SMAW Open Groove Lab
- Business and Marketing Education: Personal Finance
- Computer Science: Management of Support Services
- Education and Training: Collaborative Clinical Experience
- Education and Training: Principles of Career & Technical Education
- Family and Consumer Sciences: Culinary Arts I
- Family and Consumer Sciences: Culinary Arts II
- Health Science: Medicaid Nurse Aide
- Industrial Maintenance Technology: Applied Machining I (for Industrial Maint.)
- Industrial Maintenance Technology: Basic Troubleshooting
- Media Arts: Advanced Production Design
- Transportation Education: Automotive Maintenance and Light Repair Sections A, B, C, & D
- Engineering Technology: Manufacturing Engineering
Other Kentucky CTE sets
- Animal Science: High School (9-12)
- Computer Science: AP Computer Science Principles
- Computer Science: Computer Hardware and Software Maintenance
- Computer Science: Computer Literacy
- Computer Science: Computer Science
- Computer Science: Cyber Literacy 1
- Computer Science: Cyber Literacy II
- Computer Science: Digital Literacy
- Computer Science: Game Design and Development Principles
- Computer Science: Help Desk Operations
- Computer Science: Introduction to Digital Game Graphics
- Computer Science: Introduction to Programming
- Education and Training: The Learner-Centered Classroom
- Education and Training: The Learning Community
- Engineering Technology: Engineering I
- Family and Consumer Sciences: FCS Essentials 200113 (2024)
- Family and Consumer Sciences: Principles of Hospitality 200610 (2024)
- Family and Consumer Sciences: Specialized Services in Hospitality 200641 (2024)
- Health Science: Emergency Procedures
- Health Science: Medical Math (2023)
- Health Science: Medical Terminology
- Health Science: Principles of Health Science
- Industrial Maintenance Technology: Blueprint Reading for Machinists
- Industrial Maintenance Technology: Fundamentals of Machine Tools - A (For Maintenance)
- Industrial Maintenance Technology: Maintaining Industrial Equipment
- Media Arts: Introduction to Media Arts
- Welding Technology: Blueprint Reading for Welding
- Welding Technology: Cutting Processes and Lab
- Welding Technology: Gas Metal Arc Welding and Lab
- Welding Technology: Shielded Metal Arc Welding (SMAW) and Lab
- Computer Science: CIT 120: Computational Thinking
- Computer Science: Computational Thinking
- Computer Science: JAVA Programming I
- Computer Science: JAVA Programming II
- Computer Science: JavaScript
- Computer Science: Object-Oriented Programming I
- Computer Science: Object-Oriented Programming II
- Computer Science: Project-Based Programming
- Engineering Technology: Electrical/Electronics Engineering
- Engineering Technology: Engineering II
- Engineering Technology: Mechanical Engineering
- Family and Consumer Sciences: Advanced Foods and Nutrition
- Family and Consumer Sciences: Foods and Nutrition
- Health Science: Body Structures and Functions
- Industrial Maintenance Technology: Shop Management
- Media Arts: Two-Dimensional Media Design
- Welding Technology: GMAW Groove Lab
- Welding Technology: SMAW Open Groove Lab
- Business and Marketing Education: Personal Finance
- Computer Science: Management of Support Services
- Education and Training: Collaborative Clinical Experience
- Education and Training: Principles of Career & Technical Education
- Family and Consumer Sciences: Culinary Arts I
- Family and Consumer Sciences: Culinary Arts II
- Health Science: Medicaid Nurse Aide
- Industrial Maintenance Technology: Applied Machining I (for Industrial Maint.)
- Industrial Maintenance Technology: Basic Troubleshooting
- Media Arts: Advanced Production Design
- Transportation Education: Automotive Maintenance and Light Repair Sections A, B, C, & D
- Engineering Technology: Manufacturing Engineering
Compare and contrast modeling methodologies (for example, polygons, NURBS, splines)GD3.1
- 1
Compare and contrast modeling methodologies (for example, polygons, NURBS, splines)GD3.1
Explain the applications of low polygon and high polygon constructionGD3.2
- 2
Explain the applications of low polygon and high polygon constructionGD3.2
Construct and manipulate polygonal objectsGD3.3
- 3
Construct and manipulate polygonal objectsGD3.3
Applying texturing/surfacing/shading to models and normal mappingGD3.4
- 4
Applying texturing/surfacing/shading to models and normal mappingGD3.4
Identify UVW mapping coordinatesGD3.5
- 5
Identify UVW mapping coordinatesGD3.5
Explain how lighting and shading effect form and surfaceGD3.6
- 6
Explain how lighting and shading effect form and surfaceGD3.6
Implement basic lighting concepts for ambient and artificial lightGD3.7
- 7
Implement basic lighting concepts for ambient and artificial lightGD3.7
Describe the difference between forward and inverse kinematicsGD3.8
- 8
Describe the difference between forward and inverse kinematicsGD3.8
Examine the process of particle creation and its application to game designGD3.9
- 9
Examine the process of particle creation and its application to game designGD3.9
Create a parent/child hierarchyGD3.10
- 10
Create a parent/child hierarchyGD3.10
Create a joint/bone chainGD3.11
- 11
Create a joint/bone chainGD3.11
Apply and adjust weight mapsGD3.12
- 12
Apply and adjust weight mapsGD3.12
Create atmospheric effectsGD3.13
- 13
Create atmospheric effectsGD3.13
Demonstrate the use of constraints to animate objectsGD3.14
- 14
Demonstrate the use of constraints to animate objectsGD3.14
Apply various animation techniques (for example, pose-to-pose, straight ahead)GD3.15
- 15
Apply various animation techniques (for example, pose-to-pose, straight ahead)GD3.15
Adjust the dynamic properties (for example, gravity, wind speed)GD3.16
- 16
Adjust the dynamic properties (for example, gravity, wind speed)GD3.16
Simulate rigid body dynamics (shattering wall, breaking glass)GD3.17
- 17
Simulate rigid body dynamics (shattering wall, breaking glass)GD3.17
Utilize cinematography in animationGD3.18
- 18
Utilize cinematography in animationGD3.18
Describe the process of motion capture for animationGD3.19
- 19
Describe the process of motion capture for animationGD3.19
Frequently asked questions
- What grade levels do these standards cover?
- Grade 10, Grade 11, and Grade 12
- Where can I read the official document?
- KDE - CTE - Program of Studies
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More Kentucky CTE sets
CTE- Animal Science: High School (9-12)
- Computer Science: AP Computer Science Principles
- Computer Science: Computer Hardware and Software Maintenance
- Computer Science: Computer Literacy
- Computer Science: Computer Science
- Computer Science: Cyber Literacy 1
- Computer Science: Cyber Literacy II
- Computer Science: Digital Literacy
- Computer Science: Game Design and Development Principles
- Computer Science: Help Desk Operations
- Computer Science: Introduction to Digital Game Graphics
- Computer Science: Introduction to Programming
- Education and Training: The Learner-Centered Classroom
- Education and Training: The Learning Community
- Engineering Technology: Engineering I
- Family and Consumer Sciences: FCS Essentials 200113 (2024)
- Family and Consumer Sciences: Principles of Hospitality 200610 (2024)
- Family and Consumer Sciences: Specialized Services in Hospitality 200641 (2024)
- Health Science: Emergency Procedures
- Health Science: Medical Math (2023)
- Health Science: Medical Terminology
- Health Science: Principles of Health Science
- Industrial Maintenance Technology: Blueprint Reading for Machinists
- Industrial Maintenance Technology: Fundamentals of Machine Tools - A (For Maintenance)
- Industrial Maintenance Technology: Maintaining Industrial Equipment
- Media Arts: Introduction to Media Arts
- Welding Technology: Blueprint Reading for Welding
- Welding Technology: Cutting Processes and Lab
- Welding Technology: Gas Metal Arc Welding and Lab
- Welding Technology: Shielded Metal Arc Welding (SMAW) and Lab
- Computer Science: CIT 120: Computational Thinking
- Computer Science: Computational Thinking
- Computer Science: JAVA Programming I
- Computer Science: JAVA Programming II
- Computer Science: JavaScript
- Computer Science: Object-Oriented Programming I
- Computer Science: Object-Oriented Programming II
- Computer Science: Project-Based Programming
- Engineering Technology: Electrical/Electronics Engineering
- Engineering Technology: Engineering II
- Engineering Technology: Mechanical Engineering
- Family and Consumer Sciences: Advanced Foods and Nutrition
- Family and Consumer Sciences: Foods and Nutrition
- Health Science: Body Structures and Functions
- Industrial Maintenance Technology: Shop Management
- Media Arts: Two-Dimensional Media Design
- Welding Technology: GMAW Groove Lab
- Welding Technology: SMAW Open Groove Lab
- Business and Marketing Education: Personal Finance
- Computer Science: Management of Support Services
- Education and Training: Collaborative Clinical Experience
- Education and Training: Principles of Career & Technical Education
- Family and Consumer Sciences: Culinary Arts I
- Family and Consumer Sciences: Culinary Arts II
- Health Science: Medicaid Nurse Aide
- Industrial Maintenance Technology: Applied Machining I (for Industrial Maint.)
- Industrial Maintenance Technology: Basic Troubleshooting
- Media Arts: Advanced Production Design
- Transportation Education: Automotive Maintenance and Light Repair Sections A, B, C, & D
- Engineering Technology: Manufacturing Engineering
Other Kentucky subjects
Kentucky- Alternate Assessment7 sets
- Arts and Humanities10 sets
- Career Studies1 set
- Early Learning Standards1 set
- Health Education10 sets
- KYOTE College Readiness Placement Exam1 set
- Library Media4 sets
- Mathematics10 sets
- Physical Education10 sets
- PLTW Biomedical Science4 sets
- Practical Living7 sets
- Reading and Writing11 sets
- Science10 sets
- Social Studies10 sets
- Teacher Standards1 set
- Technology8 sets
- Visual and Performing Arts43 sets
- Vocational Studies7 sets
- World Language3 sets